![]() ![]() If I enter a room full of crates or vases or shoddily made tables, you best believe I’m going to roll right into each and every one of them. Wrecking inanimate objects in a FromSoftware game has been second nature to me for the past decade. And furthermore, I wasn’t prepared for that village to move me to the point of making a solemn vow to never destroy a pot in Elden Ring ever again. From cockiness in easily defeating a half dozen mini-bosses around Limgrave, to Margit swiftly humbling me, to abject horror in seeing what Godrick the Grafted does halfway through the battle with him, to the rush of victory of finally taking down the ruler of Stormvale Castle, to a complete sense of awe when I first laid eyes on Liurnia of the Lakes.īut while these sensations were to be expected from a game that shows FromSoftware at the absolute top of its craft, I wasn’t quite prepared for the melancholy that fell over me when I stumbled upon a small village tucked away in the eastern cliffs of Liurnia. Throughout my 40 hours with Elden Ring, my relationship with the game has run the complete gamut of emotions. This discussion of Jarburg, “Pot Boy,” and Living Jars contains minor spoilers for the first two main areas of Elden Ring. ![]()
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